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Nebuchadnezzar is a classic isometric city builder game inviting players to experience the mysterious history and culture of ancient Mesopotamia. In the campaign, players get to rule over influential historical cities filled with magnificent monuments.
Build your city while you oversee the manufacturing of different agriculture and goods for your population. Solve problems, prevent population loss, trade with other cities, handle foreign relationships, take care of varying population classes and employee types across various industries and services, and many more. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.
Nebuchadnezzar’s main campaign contains more than a dozen historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in the 6th Century bc. Each mission summons a different time period in Ancient Mesopotamian history, providing comprehensive historical experience. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.
During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game monument editor giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.
Mods & Localization
Nebuchadnezzar was created with mods and localization in mind. Expand your experience with the full support of mods from new buildings, new goods, production chains, and even new maps, missions, and campaigns. It is almost entirely moddable. Localizing mods will also not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.
Greeting, rulers of Mesopotamia! At Nebuchadnezzar, we have always emphasized history. And since wars played an irreplaceable role in the history of ancient Mesopotamia, we think they should not be missing in the game. War will therefore be a major addition in the upcoming 1.4 Update. It will include the following: Extended diplomacy Walls and wars Expansion of the main campaign with several missions taking full advantage of the new war mechanics. On the other hand, Nebuchadnezzar has always bee...
Greetings, rulers of Mesopotamia! Update 1.3.7 (18.3.2022) is now live. Including: - fixed incorrect count number when constructing fields and pastures - minor improvements of constructing count number visual Don’t forget to reach us on Facebook, Twitter, Reddit, Instagram, and join our Discord server! Till next time!
Greetings, rulers of Mesopotamia! Update 1.3.6 (14.3.2022) is now live. Including: - fixed possible wrong routes recalculation when changing road network during pause - increased monument god local power range from 2 to 3 - show monument god power range automaticaly with opening related ui window - show only god local bonus on tooltips when global bonus is not relevant Don’t forget to reach us on Facebook, Twitter, Reddit, Instagram, and join our Discord server! Till next time!
Greetings, rulers of Mesopotamia! Update 1.3.5 (3.3.2022) is now live. Including: - added Hanging gardens monument to scenarios - added total price visualization when constructing block buildings - added god's wrath event popup (not fully translated yet) - fixed copper workshop inactive position - various localization fixes and improvements Don’t forget to reach us on Facebook, Twitter, Reddit, Instagram, and join our Discord server! Till next time!